Cities, Towns and Settlements in Cormyr
A foundation for the Eveningstar campaign
Interactive map of Cormyr
Use the red arrows on locations to gain more information.

Suzail
Suzail is the capital of Cormyr and the seat of power for Princess Alusair as she now rules Cormyr as regent until king Azoun V comes of age. It was named after Suzara Obarskyr, the mother of the first king. The city was originally the farm of Ondeth Obarskyr, the father of the first king.
Located on the shores of Lake Dragonmere, Suzail is a large port city and one of the two Cormyrean port cities. A huge variety of trade goods flow through the city. Suzail primarily exports copper bars, grain, furs from the Thunder Peaks and the Storm Horns, and lumber. They trade imported luxury goods such as spices, silk, and citrus fruit.
The city is divided into two distinct districts: the Royal Court, containing the palace, the Royal Gardens, and numerous noble estates. The landward side of Suzail is protected by an 80 ft. wall. The city is further protected by the Citadel of the Purple Dragons as well as three gates which are essentially castles themselves.
Two thousand Purple Dragons are garrisoned in the city and over one hundred War Wizards reside within its wall.
As of 1372 DR, Suzail had a population of 45,039 with Humans making up 85% of it.
Marsember
Marsember, also known as the City of Spices, is a metropolis and the busiest port in the entire kingdom of Cormyr. The city is located on sandy islands in the swampy west bank of the mouth of the Starwater River. It's a city of trade, with its design making use of canals that double as open sewers. This often causes a stench problem during warm periods but prevents the water from freezing during cold periods.
The city is often shrouded in mist. The individual islands making up much of Marsember have many local names, including Sharmran Isle, also known as Fishgut Rock, and Antanmaran's Isle, whose shape led to the name the Prow.
As of 1368 DR, the population was as high as 46,000 but was reduced to around 36,007 just four years later. The population swells by up to twenty percent each year during the fishing season.
Bledryn Scoril was the crown's representative as of 1372 DR, and the War Wizard Kyler Blackbone also had a hand in running the city.
All mages entering the city has to register with Ildool or Bledrin Scoril before sundown. Buildings had to be constructed from stone and covered with stucco that had to be replaced whenever deemed necessary by a local inspector.
Cities, Towns and Settlements
Nestled in the heart of Faerûn, the Kingdom of Cormyr is a land of ancient oaths, noble legacies, and enduring resilience. From the towering walls of Suzail, where King Azoun IV’s court presides over a realm of chivalry and honor, to the quiet fishing villages dotting the shores of Wyvernwater, Cormyr’s cities and settlements form a tapestry woven with history, intrigue, and the diverse cultures of its people.
In every settlement across Cormyr, from bustling trade hubs to secluded hamlets, there lies a unique story waiting to be told. Each town bears its own blend of influences—traces of dragonfire, elven magic, and the indelible marks of wars both won and lost. Here, in this guide to Cormyr’s cities, towns, and villages, you’ll discover the varied lives of its folk: the loyal Purple Dragons who guard the realm, the merchants who bring prosperity to its marketplaces, and the common folk who, with quiet strength, call these lands their home.
Here is our simple guide for you as a traveler in our fair land.





























