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Auldo Morim - Eveningstar's clerk and purser


Auldo Morim is a middle-aged man with a stocky build and a calculating glare. He has short, salt-and-pepper hair and a big bushy beard. He is often seen wearing practical clothing, such as a tunic and trousers, and carries a ledger and quill with him at all times.

Roleplaying tips

Auldo is a hardworking and practical man, who values efficiency and organization. He is a stickler for rules and procedures, but can be somewhat flexible at times especially if its people in need. He is also fair and honest, and loves his job as the town clerk and purser.

Key Info

Auldo Morim is the town clerk and purser of Eveningstar, responsible for managing the town's finances and supplies. He is a former member of the Purple Dragons and has experience in logistics and administration.


Auldo is a dedicated and dependable man, who takes great pride in his work. He is driven by a sense of duty and responsibility, and is always looking for ways to improve the town of Eveningstar. He is also a strong believer in law and order, and will do what it takes to maintain peace and stability in the community.


Auldo Morim grew up in a simple farming family in the countryside of Cormyr. Despite his lack of wealth or status, he was determined to make something of himself and worked hard to become educated. 

To that end Auldo served in the Purple Dragons, Cormyr's military force, and spent several years touring the Stonelands on campaigns mostly in administrative positions. This experience taught him valuable skills in logistics and administration, which eventually landed him a job as a clerk in the town of Eveningstar and from there he worked his way up to the position of purser.

Auldo Morim - Eveningstar's clerk and purser
Auldo Morim - Eveningstar's clerk and purser


"I may not be a warrior, but I know how to keep track of supplies and finances. It's a crucial part of any successful operation."

Stat block

Auldo Morim

Medium humanoid (human), lawful good

Armor Class 15 (scale mail, shield)
Hit Points 12 (3d10 - 3)
Speed 30 ft.

STR 10 (+0) DEX 12 (+1) CON 8 (-1) INT 14 (+2) WIS 10 (+0) CHA 10 (+0)

Skills: Persuasion +2, Insight +2, Perception +2
Saves: Strength +2, Constitution +2
Equipment: scale mail, shield, ledger, quill