Tzin Tzummer - Heral of Eveningstar
Appearance
Roleplaying tips
Key Info
Personality
Background
Tzin Tzummer was born in Quaraband, a city located in the Endless Wastes and home to the Tuigan tribes. The Endless Wastes are a vast and unforgiving land, filled with harsh deserts, rocky mountains, and unpredictable weather. The Tuigan people are a hardy and resilient group, known for their nomadic lifestyle and their skill in horsemanship.
Tzin Tzummer was born into a family of Tuigan herders, who raised horses and other livestock for a living. From a young age, Tzin was taught the ways of the Tuigan, learning how to ride, hunt, and survive in the harsh wilderness. As he grew older, Tzin became known for his exceptional skills as a horseman and his ability to navigate the treacherous terrain of the Endless Wastes.
However, despite his love for his people and his homeland, Tzin always felt a sense of restlessness and a desire to see more of the world. He yearned to explore beyond the Endless Wastes and discover new lands and cultures.
Eventually, Tzin decided to leave Quaraband and set out on a journey of discovery. He traveled across the continent, visiting countless cities and towns, and learning about the different ways of life that existed in the world.
As he traveled, Tzin developed a reputation as a skilled herald, able to deliver messages and news with speed and accuracy. He became known for his quick wit and his ability to get along with people of all walks of life.
Eventually, Tzin's travels brought him to the forest kingdom of Cormyr, where he settled in the charming town of Eveningstar after spending some time in the company of Tessaril Winter. Here, he found a sense of community and belonging that he had been seeking for so long, and he decided to make Eveningstar his permanent home.
As the herald in Eveningstar, Tzin became a valuable member of the community and in peticular Lord Tessaril Winter, using his skills to deliver important messages and keep the town's residents informed about the goings-on in the kingdom. Despite his humble beginnings in the Endless Wastes, Tzin had found his place in the world and was able to make a positive impact on those around him.
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Stat block
Tzin Tzummer
Medium humanoid (human), lawful good
Armor Class 18 (plate armor, shield)
Hit Points 60 (8d8 + 16)
Speed 30 ft.
STR 16 (+3), DEX 14 (+2), CON 14 (+2), INT 10 (+0), WIS 12 (+1), CHA 10 (+0)
Saving Throws Strength +5, Constitution +4
Skills Athletics +5, Perception +3
Senses passive Perception 13
Languages Common, Turgan
Challenge 4 (1,100 XP)
Brave. Tzin Tzummer has advantage on saving throws against being frightened.
Fighting Style (Great Weapon Fighting). When Tzin Tzummer rolls a 1 or 2 on a damage die for an attack he makes with a melee weapon that he is wielding with two hands, he can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for Tzin Tzummer to gain this benefit.
Actions
Multiattack. Tzin Tzummer makes two longsword attacks.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) slashing damage, or 9 (1d10 + 3) slashing damage if wielded with two hands.
Heavy Crossbow. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.